From: An end-to-end approach for blindly rendering a virtual sound source in an audio augmented reality environment
Room
Ground truth \(RT_{60}\)
Prediction \(RT_{60}\)
Ground truth \(C_{50}\)
Prediction \(C_{50}\)
Room A
0.29
0.244
17
16.24
Room B
0.65
0.63
10
10.5